Timeline | 2017.04 ~ 2017.09
Role | Game/UX designer
Link | Case Study on Medium

Dunkirk Movie Chatbot Proposal

Dunkirk chatbot is a text-based game in which players need to make decisions for the Dunkirk evacuation.

Brainstorming and Game Design

chatbot design process

To demonstrate the power of the bot-building framework Bottender, we proposed making a text-based game based on the movie Dunkirk and deployed it on Facebook Messenger.

I designed the game flow and dialog messages. Since the storyline was not identical to that of the movie, I had to survey the history of the Dunkirk evacuation.

Pictures of the number of people rescued during the Dunkirk Unofficial interaction process are randomly generated to enhance the gaming experience. Factors such as different sizes of display devices created extra complexities during development and required a variety of changes.

The outcome

More than 2,400 users from 23 regions at home and abroad interacted with the game, with about 62.9% successfully playing until the end. Users who completed the game played it more than twice, on average.